IBL News | New York
iOS app developers can now accept payments with the processing platform Stripe, outside any app, without Apple Store commission fees.
This possibility of linking payments outside the apps, dodging Apple’s commission fees, has unexpectedly come after a landmark ruling on Wednesday in the Epic v. Apple antitrust case. Apple can no longer charge developers 27 percent fees on purchases made outside apps, and it cannot dictate how developers point users to buy things elsewhere.
Stripe product manager Michael Luo demoed how it works on X.
A guide showed developers how to accept transactions outside an app using Stripe Checkout. Instead of showing a transaction page inside the app, it launches Safari and takes users straight to a “buy now” page.
Other apps are also beginning to launch new updates that link to the web for in-app purchases, allowing the developers to skirt Apple’s commissions.
Patreon announced yesterday that it will update its app so creators can accept payments outside Apple’s payment system.
Also, Spotify said it’s letting users subscribe to premium plans from links inside its iOS app.
Stripe 🤝iOS developers
Big news iOS app developers! You can now accept payments with @stripe outside of your app, with no iOS app store commissions.
The Stripe team 🧑🍳cooked up a quick guide walking you through how. Go live now!
Docs in the 🧵 pic.twitter.com/gKguWwBanv
— Michael Luo (@AzianMike) May 1, 2025
It’s official. Inked by Apple. I think by 3.1.3 you can even use Apple Pay in-app pic.twitter.com/PM9SGepWWV
— Jake Mor (@jakemor) May 2, 2025